Description
Patch build are now failing most of the time because we are dropping zombies. I confirm we are doing this on non-apache build boxes too.
Left-over zombies consume resources on build boxes (OOME cannot create native threads). Having to do multiple test runs in the hope that we can get a non-zombie-making build or making (arbitrary) rulings that the zombies are 'not related' is a productivity sink. And so on...
This is an umbrella issue for a zombie stomping session that started earlier this week. Will hang sub-issues of this one. Am running builds back-to-back on little cluster to turn out the monsters.
Attachments
Attachments
Issue Links
- is related to
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HBASE-14600 Make #testWalRollOnLowReplication looser still
- Closed
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HBASE-8939 Hanging unit tests
- Closed
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HBASE-15168 Zombie stomping branch-1.1 edition
- Closed
- relates to
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HBASE-14378 Get TestAccessController* passing again on branch-1
- Closed
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HBASE-14349 pre-commit zombie finder is overly broad
- Closed
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HBASE-14506 Reenable TestDistributedLogSplitting#testWorkerAbort
- Closed
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HBASE-14486 Disable TestRegionPlacement, a flakey test for an unfinished feature
- Closed
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HBASE-14846 IT test suite fails when run standalone: "mvn -Dtest=NoUnitTests package verify"
- Closed
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HBASE-15010 Hangers: Umbrellas issue to hang current set of hanging tests from
- Closed
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HBASE-15012 Flakies: Umbrella issue to hang current set of flakies from
- Closed