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  1. HBase
  2. HBASE-14420

Zombie Stomping Session

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Details

    • Umbrella
    • Status: Closed
    • Critical
    • Resolution: Fixed
    • None
    • 1.2.0, 1.3.0, 2.0.0
    • test
    • None

    Description

      Patch build are now failing most of the time because we are dropping zombies. I confirm we are doing this on non-apache build boxes too.

      Left-over zombies consume resources on build boxes (OOME cannot create native threads). Having to do multiple test runs in the hope that we can get a non-zombie-making build or making (arbitrary) rulings that the zombies are 'not related' is a productivity sink. And so on...

      This is an umbrella issue for a zombie stomping session that started earlier this week. Will hang sub-issues of this one. Am running builds back-to-back on little cluster to turn out the monsters.

      Attachments

        1. hangers.txt
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          Michael Stack
        2. none_fix.txt
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        34. none_fix (1).txt
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              Dates

                Created:
                Updated:
                Resolved: