Details

    • Sub-task
    • Status: Closed
    • Major
    • Resolution: Abandoned
    • None
    • None
    • core - scheduler
    • None

    Description

      Currently, we're passing around si.EventRecord objects as a pointer to a value. The idea is that by keeping just a single value in memory, we reduce copying. However, this causes heap allocations, which puts pressure on the GC, plus dereferencing also has costs.

      Also, modification to a structure is reflected in the original object. We rarely want this without adequate locking.

      Since this is a simple struct that is based on a protobuf definition, we should abandon heavy pointer usage and just pass it as value.

      See a relevant benchmark about passing struct as value vs pointer:
      https://medium.com/a-journey-with-go/go-should-i-use-a-pointer-instead-of-a-copy-of-my-struct-44b43b104963

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            pbacsko Peter Bacsko
            pbacsko Peter Bacsko
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              Created:
              Updated:
              Resolved: