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  1. Tapestry 5
  2. TAP5-1116

Live lock when using compressed and virtual assets due to ByteArrayOutputStream being synchronized

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Details

    • Bug
    • Status: Closed
    • Major
    • Resolution: Fixed
    • 5.2.0
    • 5.2.0
    • tapestry-core
    • None

    Description

      VirtualAssetStreamer in 5.1 and StackAssetRequestHandler in 5.2 are both affected by this bug. The scenario is many concurrent threads but slow connections; one thread starts to write buffered content (buffered inside a ByteArrayOutputStream) to a client; BAOS.writeTo(OutputStream) is synchronized: while that is occuring, no other thread can write that buffered content to any client.

      Solution is to not use ByteArrayOutputStream is a content buffer; instead create a class that tracks the content inside a byte array.

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              Created:
              Updated:
              Resolved: