Details
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Improvement
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Status: Resolved
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Minor
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Resolution: Fixed
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1.0.0
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None
Description
The current code uses Thread.sleep(...) whose values should be enough - however if the code is compiled and run on different hosts and/or load conditions it can fail due to minor fluctuations in the execution sequence. The idea is to signal when the client's request has reached the server and have the client wait asynchronously a much longer upper limit time for its request to be handled