Details
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New Feature
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Status: Resolved
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Major
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Resolution: Fixed
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None
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None
Description
The expectations when using Session.writePacket, Channel.writePacket and IoOutputStream.writePacket are different, so I don't think it's a good idea to use a single interface for those.
The only real place where it's used is in the ThrottlingPacketWriter which would need to be reworked.
Attachments
Issue Links
- is related to
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SSHD-768 Avoid unbounded message queueing when sending large amounts of data to slow clients
- Resolved