Details
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Improvement
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Status: Closed
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Major
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Resolution: Fixed
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None
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None
Description
This work will pull together work that has been going on with the experimental pn_connection_engine_t and work on a new C multi-threaded libuv C driver. This work has matured to the point of putting together a coherent and complete pn_proactor API to (eventually) replace the pn_reactor.
The big differences:
- proactive not reactive: e.g. void proactor_connect() does not return a bound connection, it starts an asynchronous connection process. All results are reported asynchronously as events, not as synchrouns return values.
- application controls threading: application thread(s) call wait() to block for events. There are no callbacks to application code from unknown threading contexts.
- enforces threading model to ensure that events from one connection engine are only handled in one thread at a time. The application does not need locks to or tables to manage this.
- provides simple inter-thread singalling - any thread can "wake" a connection, causing the proactor to return an event in a thread-safe way for application-triggered work.
The big similarities:
Same proton protocol engine API is unchanged - the pn_connection_engine will dissappear as a separate entity but it's functions will be folded back into pn_connection and pn_transport.
Same event model: existing code that processes events is unchanged, instead of registering `void my_handler(pn_event_t *)` with the reactor, the application calls my_handler(pn_driver_wait()) in its own threads. There will be a handful of new proactor-related events.
Attachments
Issue Links
- is duplicated by
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PROTON-1259 c: libuv multi-threaded example driver.
- Closed
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PROTON-30 The driver cannot be cleanly used in a multi-threaded application due to pn_driver_wait
- Closed