The timeout settings are too large and inefficient, making all the tests very slow. On top of this the current timeout if being enforced in 2 places, which turns out it doesn't play too well with the sync mechanism:
- one is via the ReadTimeoutHandler in the StandbyClient
- second is in the SegmentLoaderHandler
as it turns out the first one is a global kill switch, and it will fail any transaction larger than the set value (all of the sync cycle), which is not what I meant to do with it, so I'll remove it and only leave the second one, which is a timeout per request (segment or binary).