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  1. Mesos
  2. MESOS-6908

Zero health check timeout is interpreted literally.

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    Details

    • Type: Bug
    • Status: Resolved
    • Priority: Minor
    • Resolution: Fixed
    • Affects Version/s: 1.0.2, 1.1.0
    • Fix Version/s: 1.2.0
    • Component/s: None
    • Epic Link:
    • Sprint:
      Mesosphere Sprint 50
    • Story Points:
      1

      Description

      Currently zero health check timeout is interpreted literally, which is not very helpful since a health check does not even get a chance to finish. We suggest to fixe this behaviour by interpreting zero as Duration::max() effectively rendering the timeout infinite.

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            • Assignee:
              alexr Alex R
              Reporter:
              alexr Alex R
              Shepherd:
              Vinod Kone
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              Dates

              • Created:
                Updated:
                Resolved: