Description
The connect() function in the fetcher assumes that whenever an IOException is thrown, the amount of time passed equals "connectionTimeout" ( see code snippet below ). This is incorrect. For example, in case the NM is down, an ConnectException is thrown immediately - and the catch block assumes a minute has passed when it is not the case.
if (connectionTimeout < 0) { throw new IOException("Invalid timeout " + "[timeout = " + connectionTimeout + " ms]"); } else if (connectionTimeout > 0) { unit = Math.min(UNIT_CONNECT_TIMEOUT, connectionTimeout); } // set the connect timeout to the unit-connect-timeout connection.setConnectTimeout(unit); while (true) { try { connection.connect(); break; } catch (IOException ioe) { // update the total remaining connect-timeout connectionTimeout -= unit; // throw an exception if we have waited for timeout amount of time // note that the updated value if timeout is used here if (connectionTimeout == 0) { throw ioe; } // reset the connect timeout for the last try if (connectionTimeout < unit) { unit = connectionTimeout; // reset the connect time out for the final connect connection.setConnectTimeout(unit); } } }
Attachments
Attachments
Issue Links
- is duplicated by
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MAPREDUCE-6157 Connect failed in shuffle (due to NM down) could break current retry logic to tolerant NM restart.
- Resolved
- relates to
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MAPREDUCE-5891 Improved shuffle error handling across NM restarts
- Closed