Details
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Bug
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Status: Closed
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Blocker
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Resolution: Fixed
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2.0.2-alpha, 0.23.5
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None
Description
Saw an instance where the shuffle caused multiple reducers in a job to hang. It looked similar to the problem described in MAPREDUCE-3721, where the fetchers were all being told to WAIT by the MergeManager but no merge was taking place.
Attachments
Attachments
Issue Links
- is duplicated by
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MAPREDUCE-5423 Rare deadlock situation when reducers try to fetch map output
- Resolved
- is related to
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TEZ-3293 Fetch failures can cause a shuffle hang waiting for memory merge that never starts
- Closed
- relates to
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MAPREDUCE-3721 Race in shuffle can cause it to hang
- Closed