Details
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Bug
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Status: Resolved
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Critical
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Resolution: Fixed
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None
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Description
Currently controller can be very inefficient in handling IsrChangeNotification event because it may need to access znode O(n^2) times to handle O( n ) IsrChangeNotification znodes.
For example, say there are 100 IsrChangeNotification nodes added to the zookeeper. This will generate 100 IsrChangeNotification events with children [1], [1, 2], [1, 2, 3], ... [1, 2, .. 100]. Let's say the controller now needs to handle the IsrChangeNotification event with children [1, 2, ... 100]. Controller will read zookeeper 100 times, delete these 100 znodes, which further generates 100 IsrChangeNotification events with children count from 0 to 99.
The main cause of the problem is that, controller will attempt to access zookeeper n times, where n is the count of the children at the time the IsrChangeNotification event is generated, even though there is no IsrChangeNotification znodes in the zookeeper.
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