Questions I have:
- if it's a class, which method(s) is (are) called to do the work?
- how do these methods access the input fields?
- Provide an example of such custom class
Questions on Options:
- "Info transforms": shouldn't this be "Source transforms" or "Input transforms"?
- "Info transforms" and "Target transforms": can both of these be multiple? If so, explain it
- What is "Tag" in relation to the Input and Target transforms?
- "Info transforms" and "Target transforms": the "userdefinedjavaclass" transform is placed on the canvas and connected to some transforms. Then why are these included in the Options?
- "Test class": what exactly happens?