Details
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Improvement
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Status: Patch Available
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Major
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Resolution: Unresolved
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2.4.0
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None
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DFSInputStream
Description
In the current implementation of DFSInputStream, read(buffer, offset, length) is implemented as following:
int realLen = (int) Math.min(len, (blockEnd - pos + 1L)); if (locatedBlocks.isLastBlockComplete()) { realLen = (int) Math.min(realLen, locatedBlocks.getFileLength()); } int result = readBuffer(strategy, off, realLen, corruptedBlockMap);
From the above code, we can conclude that the read will return at most (blockEnd - pos + 1) bytes. As a result, when read spans two blocks, the caller must call read() second time to complete the request, and must wait second time to acquire the DFSInputStream lock(read() is synchronized for DFSInputStream). For latency sensitive applications, such as hbase, this will result in latency pain point when they under massive race conditions. So here we propose that we should loop internally in read() to do best effort read.
In the current implementation of pread(read(position, buffer, offset, lenght)), it does loop internally to do best effort read. So we can refactor to support this on normal read.