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      In order to implement an iterator required by a binary unified savepoint we need a way to iterate a snapshot. We should add an interface

      @Internal
      public interface IterableStateSnapshot<K, N, S> extends StateSnapshot {
          Iterator<StateEntry<K, N, S>> getIterator(int keyGroup);
      }
      

      that will be implemented by StateTableSnapshots.

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              dwysakowicz Dawid Wysakowicz
              dwysakowicz Dawid Wysakowicz
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