Details
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Improvement
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Status: Open
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Major
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Resolution: Unresolved
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1.0.0, 1.0.1
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None
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None
Description
if too many queued AsyncReceiver methods are outstanding, the memory of the receiver will fill up. there should be a mechanism for limiting the number, perhaps slowing down new arrivals or blowing them off with a "too busy" exception the way free pool does it.