Details
-
Sub-task
-
Status: Open
-
Major
-
Resolution: Unresolved
-
3.5.0
-
None
-
None
-
iOS
Description
The CDVSound file will kill all playing media files when ever a single file completes playing. The issue is around like 691 in the method "AudioDidFinishPlaying", with the code:
if (self.avSession) {
[self.avSession setActive:NO error:nil];
}
The reason I think this is a bug is that if a user as Music file A playing in a loop and Music file B plays, when B completes the "setActive:NO" will kill the avSession of both A and B.