Details
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New Feature
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Status: Closed
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Major
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Resolution: Fixed
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3.5.0
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None
Description
For developing plugins it would be nice to be able to use the Swift language. Right now this already works, but one needs to set some Xcode settings by hand:
- Deployment target needs to be 7.0
- Add the bridging header file to the 'Swift Compiler - Code Generation' options
- Add the Swift runtime to the search path (will probably not be needed for iOS8)
see example plugin https://github.com/edewit/cordova-plugin-hello/tree/swift