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  1. Beam
  2. BEAM-8402

Create a class hierarchy to represent environments

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      As a first step towards making it possible to assign different environments to sections of a pipeline, we first need to expose environment classes to the pipeline API. Unlike PTransforms, PCollections, Coders, and Windowings, environments exists solely in the portability framework as protobuf objects. By creating a hierarchy of "native" classes that represent the various environment types – external, docker, process, etc – users will be able to instantiate these and assign them to parts of the pipeline. The assignment portion will be covered in a follow-up issue/PR.

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              chadrik Chad Dombrova
              chadrik Chad Dombrova
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