Details
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Improvement
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Status: Open
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Major
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Resolution: Unresolved
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None
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Description
The UCX server from ARROW-15706 will accept connections and put them into a queue to be handled. If they aren't handled quickly enough this can lead to a lot of clients stuck waiting for the server. The server should reject connections if too many pile up so the client can error or retry or connect to a different server. (This is a pitfall of gRPC/Java that we should avoid here.)
Attachments
Issue Links
- is related to
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ARROW-15706 [C++][FlightRPC] Implement a UCX transport
- Resolved