Details
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Bug
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Status: Resolved
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Major
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Resolution: Fixed
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4.0.1
Description
The logic in this line looks wrong
case TimeUnit.Microsecond: return ticks / TimeSpan.TicksPerMillisecond / 1000;
It should read
case TimeUnit.Microsecond: return (ticks / TimeSpan.TicksPerMillisecond) * 1000;
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