[PATCH] I have been a bit too general in my previous patch (bug 25031), where I add bp to vecInlineBreaks if prevBP == null. In a number of cases (!bBreakOK) it has been added already. Now I have moved this action to the three places where the routine breaks out of the loop because bp is over the line length. The effect of the action is to accept bp even though it is over the line length when this is the first BP on the line (prevBP == null).
Created attachment 9667 [details] The patch as described
Applied. Thanks Simon!
batch transition pre-FOP1.0 resolved+fixed bugs to closed+fixed