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  1. Apache Arrow
  2. ARROW-10351

[C++][Flight] See if reading/writing to gRPC get/put streams asynchronously helps performance

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Details

    • Improvement
    • Status: Open
    • Major
    • Resolution: Unresolved
    • None
    • None
    • C++, FlightRPC
    • None

    Description

      We don't use any asynchronous concepts in the way that Flight is implemented now, i.e. IPC deconstruction/reconstruction (which may include compression!) is not performed concurrent with moving FlightData objects through the gRPC machinery, which may yield suboptimal performance.

      It might be better to apply an actor-type approach where a dedicated thread retrieves and prepares the next raw IPC message (within a Future) while the current IPC message is being processed – that way reading/writing to/from the gRPC stream is not blocked on the IPC code doing its thing.

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            Unassigned Unassigned
            wesm Wes McKinney
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            Dates

              Created:
              Updated: