Details
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Bug
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Status: Closed
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Major
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Resolution: Fixed
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0.9.1
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None
Description
FrameBuffer.close() doesn't subtract the count for that in AWAITING_CLOSE state.
public void close() {
// if we're being closed due to an error, we might have allocated a
// buffer that we need to subtract for our memory accounting.
if (state_ == FrameBufferState.READING_FRAME || state_ == FrameBufferState.READ_FRAME_COMPLETE)
trans_.close();
if (eventHandler_ != null)
}