Affects Version/s: 0.5.0
Fix Version/s: 0.5.0
Currently we are handling ZK state changes a bit differently in two places.
In the first case we explicitly close the connection before trying to reconnect. Furthermore, I think we should only try to reconnect when the state is equals to KeeperState.Expired, since now we are closing the connection on a Disconnected event too.
|Status||Patch Available [ 10002 ]||Resolved [ 5 ]|
|Resolution||Fixed [ 1 ]|
|Assignee||Matthieu Morel [ mmorel ]|
|Status||Open [ 1 ]||Patch Available [ 10002 ]|
|Field||Original Value||New Value|
|Fix Version/s||0.5 [ 12318653 ]|
|Affects Version/s||0.5 [ 12318653 ]|