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  1. Lucene - Core
  2. LUCENE-9400

Tessellator might fail when several holes share the same vertex

Details

    • Bug
    • Status: Closed
    • Major
    • Resolution: Fixed
    • None
    • 8.6
    • None
    • None
    • New

    Description

      We found a new case where tessellation might fail on a valid polygon. The issue shows when a polygon has several holes sharing the same vertex. In this case the merging logic for holes might fail creating an invalid polygon. For example a polygon like this one:

       

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        1. image-2020-06-10-09-54-46-316.png
          157 kB
          Ignacio Vera

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              ivera Ignacio Vera
              ivera Ignacio Vera
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