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Type:
Bug
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Status: Closed
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Priority:
Major
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Resolution: Fixed
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Affects Version/s: None
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Fix Version/s: 8.6
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Component/s: None
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Labels:None
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Lucene Fields:New
We found a new case where tessellation might fail on a valid polygon. The issue shows when a polygon has several holes sharing the same vertex. In this case the merging logic for holes might fail creating an invalid polygon. For example a polygon like this one:
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