Description
Beasting polygon tests produces the time to time errors due to standard polygons with a bogus tile. We need to improve the checks for those situations and throw a TileException in those cases so we fall back to complex polygons.
Beasting polygon tests produces the time to time errors due to standard polygons with a bogus tile. We need to improve the checks for those situations and throw a TileException in those cases so we fall back to complex polygons.