Details
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Improvement
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Status: Closed
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Minor
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Resolution: Won't Fix
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2.4
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None
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all environments
Description
In a lot of places, we allocate new buffers dynamically via new byte[]. This is a performance drawback since many of these allocations could be avoided if we would use threadlocal buffers that can be reused. For example, consider the following code from IOUtils.java, ln 2177:
return copyLarge(input, output, inputOffset, length, new byte[DEFAULT_BUFFER_SIZE]);
This code allocates new memory for every copy-process, that is not used outside of the method and could easily and safely reused, as long as is is thread-local. So instead of allocating new memory, a new utility-class could provide a thread-local bytearray like this:
byte[] buffer = ThreadLocalByteArray.ofSize(DEFAULT_BUFFER_SIZE);
return copyLarge(input, output, inputOffset, length, buffer);
I have not measured the performance-benefits yet, but I would expect them to be significant, especially when the streams itself are not the performance bottleneck.
Git PR is at https://github.com/apache/commons-io/pull/6/files
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