Description
Currently, we have bagging and boosting. And for boosting we have the separate trainer(GDBTrainer), but for bagging, we have the static method inside TrainerTransformers class. We should choose what approach is better for us.
Currently, we have bagging and boosting. And for boosting we have the separate trainer(GDBTrainer), but for bagging, we have the static method inside TrainerTransformers class. We should choose what approach is better for us.