Details
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Bug
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Status: Closed
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Trivial
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Resolution: Invalid
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None
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Description
We had an internal need for a method to update a single cell thousands of times per second without having a "versions explosion" problem, and found that the code can be somewhat easily modified for that by reusing Store.updateColumnValue and making it accept byte[]. I'm putting the patch here in case someone else finds it useful, and maybe it can eventually make its way into the source.