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Description
We really need to implement a streming of big objects, like JpegPhoto, otherwise the server can be killed trying to manage them.
The problem is that they are stored entirely in memory, and this is not an option for megabytes of data in a JVM. We should find a way to work with MINA to send bytes on the fly (for instance by packets of 8kb). The very same when we receive huge data : we should store them somwhere on the disk instead of creating a byte[] large enough to store the data.