Details

    • Type: Bug Bug
    • Status: Resolved
    • Priority: Critical Critical
    • Resolution: Fixed
    • Affects Version/s: 1.5.0
    • Fix Version/s: 1.8.0
    • Component/s: iOS
    • Labels:
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      Description

      I just tested the 1.5.0 code, it definitely crashes during runtime for an iOS 3 device right now because of some iOS 4 code, namely registering for pause/resume lifecycle events that we didn't guard for, for devices < iOS 4.

      The fix is to guard the affected code using this:

      NSString* systemVersion = [[UIDevice currentDevice] systemVersion];
      BOOL isiOS4 = ([systemVersion compare:@"4.0" options:NSNumericSearch] != NSOrderedAscending);
      if (isiOS4) {
         // do your iOS 4 thing!
      }
      

      But I'm wondering if this is worth it since we are moving away from iOS 3. See CB-93

      1. iOS3-MobileSpec.png
        59 kB
        Shazron Abdullah

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            • Assignee:
              Shazron Abdullah
              Reporter:
              Shazron Abdullah
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              • Created:
                Updated:
                Resolved:

                Development