Details
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Sub-task
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Status: Closed
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Major
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Resolution: Won't Fix
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1.5.0
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None
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None
Description
Acceleration object should be consistent across platforms. Documentation mentions range of x,y,z to be 0-1, but Android returns ranges in -10 to +10. This needs to be made consistent so the same code works on all platforms.
Let's work towards using the DeviceMotion specification: returning values in m/s^2. At rest, with the screen pointing upwards, values should be x=0, y=0, z=9.81
Android and iOS are using values returned as m/s^2.