Existing production code in a Cordova app has been working fine on iOS v10.0, but consistently causes Cordova to instantly crash in iOS v10.1 as soon as a call to .captureVideo is made. (The two parameters used are limit 1, and duration 300.)
We're using the cordova-plugin-settings-hook to set the NSCameraUsageDescription explanation, and other explanations, which fire OK on both Android and iOS, our two target environments. These settings are confirmed in xCode.
Cross posted to StackOverflow in case there are any suggestions. StackOverflow also has some code and config.xml configuration snippets that we're using, in case they are helpful: