Details
-
Improvement
-
Status: Closed
-
Major
-
Resolution: Fixed
-
1.8
-
None
Description
We have been working with improving the performance of our build loop the last week.
When profiling we realized that 37% of a complete build is spent in CactifyWarTask.addCactusJars(). Even more when building separate targets.
To solve this we made a patch where you can tell CactifyWarTask that the cactus jars is already present.