Details
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Improvement
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Status: Open
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P3
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Resolution: Unresolved
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None
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None
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None
Description
BeamUnionRel assumes inputs are two and rejects more. So `a UNION b UNION c` will have to be created as UNION(a, UNION(b, c)) and have two shuffles. If BeamUnionRel can handle multiple shuffles, we will have only one shuffle
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