Details
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Bug
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Status: In Progress
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Resolution: Unresolved
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1.7
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None
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None
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Operating System: All
Platform: All
Description
I can't make use of the (faster) drawImage(BufferedImage, BufferedImageOp, int,
int) call on the Graphics2D class, since, whenever I am rendering to SVG, this
throws NullPointerExceptions every time.
This is a simple fix, just change line 995 from:
img = op.filter(img, null);
to
if (op!=null){
img = op.filter(img, null);
}