Details
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New Feature
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Status: Closed
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Minor
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Resolution: Won't Fix
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None
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None
Description
In the case of all elements of an array being null, no buffers whatsoever need to be allocated (similar to NullArray). This is a more extreme case of the optimization which allows the null bitmap buffer to be null if all elements are valid. Currently arrow::Array requires at least a null bitmap buffer to be allocated (and all bits set to 0).
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