Details
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Improvement
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Status: Closed
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Major
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Resolution: Won't Fix
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0.13.0
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None
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None
Description
Similar to the way that
Get(const std::vector<ObjectID>& object_ids, int64_t timeout_ms, std::vector<ObjectBuffer>* out)
releases the object when the shared_ptr<PlasmaBuffer> inside of ObjectBuffer goes out of scope, the same should happen for
Status Create(const ObjectID& object_id, int64_t data_size, const uint8_t* metadata, int64_t metadata_size, std::shared_ptr<Buffer>* data);
At the moment people have to remember calling Release() after they created and sealed the object and that can make the use of the C++ API cumbersome.
Thanks to anuragkh for reporting this.