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  1. Apache Arrow
  2. ARROW-3922

[C++] improve the performance of bitmap operations

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Details

    • Improvement
    • Status: Resolved
    • Major
    • Resolution: Fixed
    • None
    • 0.12.0
    • C++

    Description

      C++ bitmap code can be optimized further by using the unsigned integers than "int64_t" for bitmap checks, and eliminating the kBitmap. See here https://godbolt.org/z/deq0_q - compare the size of the assembly code. And the performance measurements in the blog show up to 50% performance gains. 
      Alternatively if signed to unsigned upgrade is not possible (perhaps in every language), then in the C++ code, we should use the bitmap operations directory ( `<<3` for division by 8, and ` & 0x7` for modulo by 8 operation), instead of `/` and `%`. 

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              atrivedi Animesh Trivedi
              atrivedi Animesh Trivedi
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